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    Rebirth: Shadow of Salvation: A New Mobile MMO Claims to Have Beautiful Graphics

    By Wei on 0

    South Korean developer Caret Games revealed the first cinematic trailer for upcoming mobile MMORPG Rebirth: Shadow of Salvation today. The game is created using Unity 3D engine and boasts action combat system, open world and large scale battle.     Without showing any actual footage, the game is reported to have PC MMO's graphics and realistic battle atmosphere. Besides, according to Korean media, Caret Games is a start-up company with over 40 employees previously worked for NCsoft, Nexon Read More »

    Unite Seoul 2017: Three Next-Gen Korean Mobile Games You Should Keep an Eye On

    By Aaron on 0

    Unite Seoul 2017, the Korea’s largest Unity developer conference, has just kicked off at COEX Grand Ballroom and Auditorium in Seoul with numerous sessions, booths and new games. Korean media picks some promising titles of the exhibition. Let’s check it out.   Dragon Nest Creator’s New Title Hundred Soul  Hundred Soul was firstly unveiled at “Unite LA 2016” last November. In that time, the game was titled "Project 10” by the developer Hound 13, which Read More »

    Superhero MMO Valiance Online Demos Beautiful Spell Effects

    By censeo91 on 0

    Another City of Heroes inspired MMO Valiance Online has recently demoed improved visual effects for spells and environment. The developer Silverhelm Studios also improved the character creation system. Now take a look at new new visual effects in the video below. The graphics in 2015 Expected graphics in 2017 Being an indie MMO, Valiance Online is a Unity-based game that has been in development for several years. The game is still in Alpha phase and there's no release time at Read More »

    Sandbox Group-based Emergent Gameplay MMORPG Saga of Lucimia Coming Soon

    By emma on 0

    Built with the Unity engine, the Saga of Lucimia is a group-based, high-fantasy MMORPG. It combines rich storylines with elements of classic table-top RPGs and the earlier forms of dungeon-based, group-based MMORPGs. Currently, the development team is working with Unity 5, which should carry them through the development of Volume I of the saga. The Saga of Lucimia MMORPG Internal Test Preview The Saga of Lucimia hearkens back to a time when players worked together to achieve goals that were greater than Read More »

    Sandbox MMORPG Gloria Victis Is Getting a Complete Facelift

    By censeo91 on 0

    Black Eye Games has started the test for completely new user interface in Unity-powered sandbox MMORPG Gloria Victis. You will see in the next few weeks a rework of the guild system and inventory system, alongside with the new NPC shops interface. The update greatly increases the game’s interface functionality while making it much more user-friendly, as it introduces numerous features requested by our players, i.e. an ability to expand the inventory space with additional bags and Read More »

    Pantheon: Rise of the Fallen's World Is More Beautiful with Unity 5 Engine

    By censeo91 on 0

    Chris 'Joppa' Perkins, creative director of Pantheon: Rise of the Fallen, has updated the development process of the sandbox UO-inpsired MMO. The game has been upgraded to Unity 5 and it becomes more beautiful in visuals. In the early stages of alpha, there is 10 levels of gameplay content, according to the developer, and this stage is supposed to use to test the basic game systems and it's not opened to public. However, selected players will be able to play 5 classes - Cleric, Warrior Read More »

    Gloria Victis Now Powered by Unity 5 Engine

    By censeo91 on 0

    As the development of Gloria Victis goes on, the medieval MMO gets lots of changes. Recently the game decided to transfer to Unity 5 for FPS growth, better movement fluency, performance improvement and reduced hardware requirements, along with better overall visuals. Besides, the new engine will also make AI system smoother. The developers are working on new content, in particular, creating a big continent, working on the expansion card, and more. Read More »

    Crowfall Now Powered by Unity 5 Engine

    By Fury116 on 0

    Unity 5 engine was announced at GDC 2014 and officially released during GDC 2015. ArtCraft Entertainment announced today that Crowfall will use the new engine which the developer believed is extremely important to the game's unique flavor of physically based combat. What's more, the new powerful Asset Bundle system in Unity 5 will be of great help to Crowfall's Dying Worlds concept, according to the developer.   Our combat team has been very happy with the improvements to the Mechanim Read More »

    [GDC 2015] CryEngine Product Showcase Trailer Features Some Big Online Games

    By cindyhio on 0

    GDC 2015 is obviously a good year for game developers as Valve's Source 2 Engine, Epic Games's Unreal Engine 4 and Unity 5 are now all free to use. Two days ago, Epic Games showcased the various games built by Unreal Engine, Crytek today also released a trailer at GDC 2015, showing several online games produced by CryEngine, including Tencent's Monster Hunter Online & Legend of Yulong, Snail Game's Age of Wushu, XLGAMES’ Civilization Online. Another trailer released by Crytek Read More »

    Using Unity 5 Game Engine MOBA Heroes of Rune Launched Open Beta

    By emma on 0

    Utilizing the upcoming Unity 5 game engine WebGL technology, MijiKai Game Studio's browser-based MOBA "Heroes of Rune" has officially launched Open Alpha. With the goal to create a quality browser-based MOBA gaming experience like no other, MijiKai Game Studio are looking forward to players' feedback to help them make Heroes of Rune one of the best upcoming browser-based MOBA games on the market. Official Alpha Gameplay Trailer Heroes of Rune is an new casual game fusing elements of Read More »
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