Origins of Order is fun, and pretty successfully combines the elements of a dime-a-dozen browser-based MMORPG with some actual strategy. Most of the game pits your hero against an enemy hero. On each turn, you will draw one card from your deck, play any of your cards that have cooled down, and end your turn to let your creatures automatically advance and attack. The enemy hero then takes a turn of his own. Creatures on the battlefield can attack each other as well as the opposing hero. When a hero’s health reaches zero, he is defeated and the surviving hero is the victor.
Ask for gifts?