[Update] WoW 6.0 - Warlords of Draenor: Tier 17 Armor Sets of All Classes
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(See more: Season 16 Armor Sets; New Character Models Preview; Orc Clan Armor Sets; New Creature Models; New Items and Maps Preview; Old World Dungeon Sets; All Classes' Tier 1 to Tier 16; New Models, Creatures and Loading Screens)
As WoW 6.0, Warlords of Draenor, approaches, Blizzard revealed more and more related contents of the new expansion, included Tier 17 armor sets. This expansion's Tier sets are divide into three types - Mythic, Heroic and Normal. The mythic sets' design is quite different with Heroic and Normal. Of course, you need more effort to get them. And you can distinguish Heroic and Normal sets by their color.
Whole Classes' tier 17 sets have been revealed. But the design may be changed after being released.
Page: Priest and Druid; Rogue and Mage; Shaman and Monk; Warrior; Paladin
Can you guess out which races in the armor sets?
Heroic and Normal
Is it inspired by Gronn?
Death Knight T17 Blood 2P Bonus: While Bone Shield is active, your rune regeneration rate is increased by 10%. Casting Pestilence increases the value of your current Blood Shield by 10%.
Death Knight T17 Blood 4P Bonus: Activating Vampiric Blood now also imbues you with Bloodstained Armor. Bloodstained Armor increases your bonus armor by 10 for 10 sec. While Vampiric Blood is active, your Blood Shield cannot be reduced below 25% of your maximum health.
Death Knight T17 Frost 2P Bonus: When Rune of Cinderglacier activates, you gain the Frostbite effect. Frostbite makes your next Obliterate consume no runes. Activating Pillar of Frost refreshes all of your Runes as Death Runes and generates 6 Runic Power.
Death Knight T17 Frost 4P Bonus: While Pillar of Frost is active, all of your special attacks deal 10% additional damage as Frost damage. your special attacks trap a soul in your rune weapon, increasing Frost damage dealt by 10%. When Pillar of Frost fades, your rune weapon discharges the souls at your current target, dealing 10 damage per soul.
Death Knight T17 Unholy 2P Bonus: Increases the damage bonus of your Ghoul while under Dark Transformation by 10%. When Soul Reaper deals its bonus damage to a target, you gain 3 stacks of Shadow Infusion.
Death Knight T17 Unholy 4P Bonus: Scourge Strike deals its shadow damage a second time at 50% of normal damage. When you activate Dark Transformation, 3 of your runes are automatically refreshed as Death Runes.
Why does Blizzard put a gear in the middle? Won't Hunters catch a cold?
Normal and Heroic
Hunter T17 Beast Mastery 2P Bonus: Increases the damage of Kill Shot by 10%. Kill Command has a 25% chance to increase the size and damage of your pet by 10% for until cancelled.
Hunter T17 Beast Mastery 4P Bonus: Increases the duration of Bestial Wrath by 2 sec. While Bestial Wrath is active, one additional pet is summoned to fight with you.
Hunter T17 Marksmanship 2P Bonus: Aimed Shot critical strikes have a chance to call down an artillery strike on your target, dealing 10 damage. (Approximately procrppm procs per minute) restore 10 additional Focus.
Hunter T17 Marksmanship 4P Bonus: Activating Rapid Fire also grants you Deadly Aim. Deadly Aim increases your critical strike damage by 10%. While Rapid Fire is active, your critical strike damage increases by 5% per second.
Hunter T17 Survival 2P Bonus: Increases the Focus restored from Serpent Sting by 2. Black Arrow deals damage 33% more often.
Hunter T17 Survival 4P Bonus: When you hit a target with Explosive Shot, you gain the Rapid Shot effect. Rapid Shot increases your haste by 10%, stacking up to 0 times. your multistrike damage is increased by 25% for 3 sec.
Heroic and Normal
Warlock T17 Affliction 2P Bonus: Increases the damage of Unstable Affliction by 10%. While channeling Drain Soul on a target afflicted by your Corruption, Unstable Affliction, and Agony, the chance for Nightfall to activate is increased by 5%.
Warlock T17 Affliction 4P Bonus: Increases the periodic damage bonus of Haunt by 10%. When Nightfall activates, the cooldown of Dark Soul is reduced by 10 sec.
Warlock T17 Demonology 4P Bonus: Shadowbolt Hand of Gul'dan has a 50% chance empower your inner demon, temporarily bringing your Metamorphosis form out even while you are not transformed.
Warlock T17 Destruction 4P Bonus: When a Burning Ember is filled up, you have a 25% chance to get a Chaotic Infusion. Chaotic Infusion reduces reduce the cast time of Chaos Bolt by 50% and causes cause Chaos Bolt to consume no Burning Embers when cast.