Camelot Unchained Unleashes Details about Design Progress, Racial Lore and More
Recently, City State Entertainment co-founder Mark Jacobs delivered two posts on the Camelot Unchained blog. The first post introduced the current game development progress and the accomplishments by the programming team. Writes Jacobs,
We’ve kicked it up a notch with our combat system. We’ve now got character stats in the game. We’ve got more interesting abilities that can apply buffs and debuffs and affect your character’s stats. Active effects on the character are passed to the UI layer so you can see what effects are active on your character. Abilities are saved to the database and updates can be pushed straight to the Live or Stable server. Cooldowns are in place and can affect one or more abilities.
Another one featured a lengthy lore piece on Caretakers of the Tuatha De Danann and new concept art. To learn more, you can pay a visit to the blog at this link.