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The Amazing Eternals: The Expectations

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I recently was able to get a close beta key to this game.

For those who don't know, The Amazing Eternals is a team-based shooter currently being developed by the creators of Warframe, Digital Extremes. It had its NDA (Non disclosure agreement) just lifted in August 28th and I don't know about you guys, but I haven't really caught much information about the game this past month.

That's why before writing a full review of the current state of the game in its closed beta, I thought about giving you something like a first impressions/expectations of the game.


So, for starters, The Amazing Eternals (From now on TAE) seems to be an Overwatch DNA game... yet it also has a personal touch which defines it, cutting it apart from the mere copies of the great franchise.  

Is almost like playing a crazy PVP Fallout 4 (Or any previous releases)

For now there are not much "Eternals", six to be precise, and most of them remind me of the comics you could find in Fallout: Rocketshaped pistols, Circular UFOs, a Cowgirl with a bow (If that makes sense). Yet there are lots of "cards" which serve to customize the playstyle of the eternal you want to be.

In fact, imagine you are playing a shooter with one hand, and a card game with the other. Depending on which card you draw from the deck, the gun in your other hand may turn into an assault rifle, an sniper, or even a mortar! Maybe you'll run faster, maybe one of your abilities will gain extra bonuses...


I like the addition. It makes the matches way more dynamic.I have yet to play all game modes, as there are not enough players in the matchmaking sometimes. It should improve in the future with all the closed beta keys they are giving away. In anycase, there is this one mode in which you have to "Siphon" enemy fragments. 

Much like having to capture certain points. However, in this case you have a countdown in which you have to drain the entire crystal... or the enemy team will have its chance at yours. Is almost the same as some other games... but it has that personal touch I was talking about before which takes that similarity away. 


Finally, there is also a board game which basically represents your account progression in the game.  I still don't understand exactly what do I gain by advancing but I'll tell you more about it in a follow up article.

That's it for now! If you enjoyed the read and want to know more about me and my work, please follow me on Twitter: @DezartVanheart. 

PEACE. 
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