Defiance: Beta First impressions
By MrGhosty on 0 0
I've been playing the Defiance game beta since closed beta invites began being sent out, as of last weekend the NDA regarding the game was lifted and I'm not able to talk about what I saw and the impressions I got from playing the game.
The first thing that impressed me from one closed beta section to the next is how the game has improved graphically. I wouldn't classify these graphics as cutting edge or anything like that but hi fidelity graphics have never been a big seller for me. While I love beautiful games, they don't need to look "real" in order for me to enjoy them. What I look for in game graphics is that they fit the world they're creating. Defiance has definitely sold me in this area. The opening of the game has you running through wreckage of a large airship, there are parts of the ship all around as well as fire and cleaved ground. What really impressed me was the change from one of the earlier builds I played to last weekends build. The air was now filled with floating bits of ash and debris with a smoke blackened sky that really amps up the atmosphere of the game. I really felt like I was running through wreckage this time and I found myself often stopping to take in the scenery.
Anyone who knows me is aware of the fact that I LOVE customizing characters, it isn't as big of a concern in first person games, but give me the option to play in third person and I am a full on fashionista. It isn't so much that I care about fashion it's that I want to see my characters reflecting their personality. One of my biggest likes about Defiance is the starting character appearances, it used to be quite common to put your character in fairly lame looking starting armor in what I would assume to be a carrot on a stick to get you grinding so you could get out of your ridiculous outfit. Defiance starts the player looking like a regular badass with the option to change your kit as you go. This also goes for weapons.
The weapon you start with is dependent on your starting class. Players can choose from Ex-Soldier, Outlaw, Survivalist, and Engineer. In my time with the beta I was only able to try out the soldier and engineer classes but the soldier starts with an assault rifles and the engineer starts with an LMG. From the very early parts of the beta players are able to change up the weapons they equip and use. You have a slot for a pistol, main weapon, grenades, and then your special E.G.O abilities. The weapons themselves can be customized but I was unable to try that particular function out for myself.