Black Desert Costs $1 Million to Develop and Has Earned $300 Million Worldwide
Back in 2015 when the game was only available in South Korea, the revenue was 21.7 billion KRW, about $19 million USD, and in 2016, the revenue got tripled to 62.2 billion KRW or $55 million USD. The profit grew nearly 4 times from $10 million USD to $40 miilion. In 2017 and 2018, the revenue and profits are expected to grow as the game will be released in Southeast Asia, China, and Turkey, etc.
Besides, Pearl Abyss is working on 4 new MMO projects and you can read more about it here.