Dauntless Devs Not Worried About Competing Monster Hunter: World
When Dauntless was first shown off early this year, the game has often been described as being a lot like Monster Hunter. So it was threatened this week when Capcom announced an actual open world Monster Hunter game at E3 this week.
However, But the developers of Dauntless are taking about Monster Hunter: World in stride: Executive producer Jesse Houston said that he's "super excited" about Monster Hunter: World, and not at all worried about being crowded out.
"They’re still predominantly single-player. We’re kind of taking more of the Destiny style. We’re focused on the cooperative experience and always online," Houston said. Dauntless can be played solo but is much more difficult that way, as Houston added that the studio is "unabashedly" focused on building a co-op game.
Dauntless’ founder’s alpha will launch on August 18, opening access to the game up to those who have paid $99.99 for a founder’s pack. From there, the game will move into a wider alpha and open beta later this year, eventually being fully free to play for everyone.