Lineage 2 Revolution: Classes Guide for the Human Race
Human is the most balanced class in Lineage 2 Revolution, and he is capable of doing different roles in the team. There are 3 base classes: Warrior, Rogue, and Mage, each of which can advance to one of the 2 subclasses. If you play human, you need to know which subclass fits you best.
Paladin is a melee class with sword and shield. With Human race’s high HP, Paladin can be a very tanky hero. Due to the defend specialization, Paladin is not a class that can deal massive damage, but sustainable fighting capability make him play an essential role in a team.
Warlord is a warrior class who has a longer attack range. The Warlord is more capable in one-on-many battles than in one-on-one combat and prefers long-range weapons, such as halberd. In addition, he demonstrates his power most effectively in groups, such as during siege battles.
Treasure Hunter is a DPSer that has greatest sustained damage among all classes. Although Treasure Hunter’s critical hit chance and critical damage are lower than other DPSer, the high basic attack and attack speed boosted skill can make up for his deficiencies.
Rather than using daggers, the Hawkeye threatens opponents from afar using a longbow. Hawkeyes become even more powerful as part of a party. The Hawkeye's aim is accurate against single opponents.
With the special “Sniping” ability, Hawkeye has the highest burst damage among all classes in Lineage 2 Revolution, but comparing to other classes, Hawkeye’s dodge ability and HP is relatively low, so keep an eye on the HP and position when you play this class.
The Sorcerer is a very perplexing being who borrows the power of the elements to cast extreme elemental magic. He supports his allies by pouring fire down upon enemies from a distance using Fireball and Volcano skills. It’s a versatile class who can perfectly for solo, team fight and PVP.
The Bishop is a holy person who brings about miracles of healing and recovery using the highest level of recovery magic. If necessary, Bishops can engage in melee combat to protect themselves. His attack can be increased by the nearby party members, and he also has abilities to increase the defense and maximum HP for nearby party members.
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