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Ragnarok Mobile Assassin Guide [ALL SKILLS DATA + Stats & Skills Build]

ProtosX

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~ASSASSIN JOB CHANGE GUIDE~

What to Expect during and after Assassin Job Change
1: You be given questions in which you will answer by selecting either O or X
2: You will move from one place to another
3: A tricky monster kill and dodge attack quest
4: If u get DC or died inside the arena then u need to start back from the beginning of the arena test.
5: You may lose your sanity a couple of times. Don't worry, that is certainly expected.
6: Instant death in maze...

 First, you need to reach Base Level 40 and Thief Job Level 40.

Then go to job change building in Prontera. The same place where you took the Thief Job Change. Please talk to the Assassin NPC to start the quest.

You will be asked to talk to multiple NPC's in Morroc city map.

1st NPC is the Assassin Cross below... with 2 Lady Assassin Cross. ♥_♥

The Next NPC will ask you 3 questions and you have to select either O or X. Please follow the cheat, I mean answers below... /GG
 
 
 

After completing the 1st Question and Answer portion, please proceed to the next NPC.

The 3rd NPC will do the same thing...please follow the cheats *cough* answers below.
 

After the 2nd Question and Answer portion...here comes the trickiest part /GG

NOTE: Many players COMPLAIN about the next stage. Many said that this is the hardest part, but honestly it's not.

You will be sent to the Assassin Job Change arena and the first stage will require you to KILL a CERTAIN monster. You can find the EXACT monster name on the quest tracker as shown below. REMEMBER the monster name!

THIS is the TRICK! Honestly why those players did forgot about the ingame auto attack system... After remembering which monster you need to kill, just activate the auto attack system and choose the monster with the same name. Your character will automatically find those monsters and kill them for you!

After letting the auto attack system complete the quest for you, please head to the exit.
Note: If you chose the wrong monster then you have to repeat the stage above.

Now THIS IS THE HARDEST PART! After completing the kill quest, now you will be sent back to the arena. Please tap the button to start the quest.

As shown on the image below. The Goal of this stage is to test your knowledge about enemy range and your dodge/movement skills. IF you took the HIDE skill then please use it as the monsters cannot detect you while in hiding and you can easily pass by them. However if you dont have the hide skill then good luck.
Each monster have a certain path as shown on the minimap on the lower right corner. To avoid getting hit, you have to take note of the monster path and its range. Please take note that once you get hit, it will be a instant death.

DEATH PENALTY APPLIES here...which mean you lose exp if you die! Head to the exit to complete this stage.

To start the hardest, most devastating, most risky stage...please talk to the Assassin NPC. 

/GG
Just Kidding!!! Lolz!
 

CONGRATULATION! YOU ARE NOW AN ASSASSIN!

To exit the Assassin Halls, just talk to the Assassin Cross NPC and tap the upper button.

NOTE: You have to spend all 40 Points under your THIEF SKILL TREE before you can UNLOCK the ASSASSIN SKILL TREE
NOTE: You can spend Assassin Skill Points on Thief Skills

~ASSASSIN SKILLS~
Assassin skills are meant to amplify the poison effect of thief skills. This skill tree also concist of skills meant for Katar Type Weapons.
 


NEW SKILL ADDED @March 7, 2017

Piercing Blades: With great mastery of daggers your character will be able to pierce through the armor of your targets. Passive Skill, only works when Dagger weapon is equiped. Skill Requirement: Level 5 Shadow Mastery
 
LvL PASSIVE EFFECT
1  5% chance to reduce target armor by 50% for 4 seconds
2  10% chance to reduce target armor by 50% for 4 seconds
3  15% chance to reduce target armor by 50% for 4 seconds
4  20% chance to reduce target armor by 50% for 4 seconds
5  25% chance to reduce target armor by 50% for 4 seconds
 
Sonic Blow: Deliver a series of attacks on the target. Active Attack Skill.
Skill Requirement: None
LvL Type Damage Range Cast Time Cooldown Delay SP
1 Physical 140% of Physical Attack + 12% Chance to Stun the Target 1.5m 0 0 2 12
2 Physical 180% of Physical Attack + 14% Chance to Stun the Target 1.5m 0 0 2 14
3 Physical 220% of Physical Attack + 16% Chance to Stun the Target 1.5m 0 0 2 16
4 Physical 260% of Physical Attack + 18% Chance to Stun the Target 1.5m 0 0 2 18
5 Physical 300% of Physical Attack + 20% Chance to Stun the Target 1.5m 0 0 2 20
6 Physical 340% of Physical Attack + 22% Chance to Stun the Target 1.5m 0 0 2 22
7 Physical 380% of Physical Attack + 24% Chance to Stun the Target 1.5m 0 0 2 24
8 Physical 420% of Physical Attack + 26% Chance to Stun the Target 1.5m 0 0 2 26
9 Physical 460% of Physical Attack + 28% Chance to Stun the Target 1.5m 0 0 2 28
10 Physical 500% of Physical Attack + 30% Chance to Stun the Target 1.5m 0 0 2 30

Katar Mastery: passively increase damage while KATAR type weapon is equipped.
Skill Requirement: NONE
LvL PASSIVE EFFECT
1 Katar Type weapon damage + 3
2 Katar Type weapon damage + 6
3 Katar Type weapon damage + 9
4 Katar Type weapon damage + 12
5 Katar Type weapon damage + 15
 6 Katar Type weapon damage + 18
 7 Katar Type weapon damage + 21
8 Katar Type weapon damage + 24
 9 Katar Type weapon damage + 27
10 Katar Type weapon damage + 30

Sonic Mastery: increase the damage dealt with Sonic Blow. Passive Skill.
Skill Requirement: Level5 Sonic Blow
LvL PASSIVE EFFECT
1 Sonic Blow Damage + 20% and Hit Chance + 6
2 Sonic Blow Damage + 40% and Hit Chance + 12
3 Sonic Blow Damage + 60% and Hit Chance + 18
4 Sonic Blow Damage + 80% and Hit Chance + 24
5 Sonic Blow Damage + 100% and Hit Chance + 30

Grimtooth: Send spikes to your targets while hide skill is active. Active Attack Skill.
Skill Use Requirement: Hide skill should be active & can only be used while Katar Type Weapon is equipped.
LvL Type Damage Range Cast Time Cooldown Delay SP
1 Physical 110% Physical Damage while hiding. 30% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 5
2 Physical 120% Physical Damage while hiding. 35% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 6
3 Physical 130% Physical Damage while hiding. 40% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 7
4 Physical 140% Physical Damage while hiding. 45% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 8
5 Physical 150% Physical Damage while hiding. 50% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 9
6 Physical 160% Physical Damage while hiding. 55% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 10
7 Physical 170% Physical Damage while hiding. 60% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 11
8 Physical 180% Physical Damage while hiding. 65% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 12
9 Physical 190% Physical Damage while hiding. 70% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 13
10 Physical 200% Physical Damage while hiding. 75% Physical Damage while not hiding. (Cant use this skill while not hiding! Bug? Mistranslation?) 3m 0 0 1.5 14
 

Back Dash: Move backward into the shadow. Active movement and hide buff skill.
Skill Requirement: NONE
LvL Type Damage Range Cast Time Cooldown Delay SP
1 Buff Move backwards and activate HIDE status and +3 Dodge for 5 seconds 3-5m 0 5 1 6
2 Buff Move backwards and activate HIDE status and +6 Dodge for 5 seconds 3-5m 0 5 1 7
3 Buff Move backwards and activate HIDE status and +9 Dodge for 5 seconds 3-5m 0 5 1 8
4 Buff Move backwards and activate HIDE status and +12 Dodge for 5 seconds 3-5m 0 5 1 9
5 Buff Move backwards and activate HIDE status and +15 Dodge for 5 seconds 3-5m 0 5 1 10
6 Buff Move backwards and activate HIDE status and +18 Dodge for 5 seconds 3-5m 0 5 1 11
7 Buff Move backwards and activate HIDE status and +21 Dodge for 5 seconds 3-5m 0 5 1 12
8 Buff Move backwards and activate HIDE status and +24 Dodge for 5 seconds 3-5m 0 5 1 13
9 Buff Move backwards and activate HIDE status and +27 Dodge for 5 seconds 3-5m 0 5 1 14
10 Buff Move backwards and activate HIDE status and +30 Dodge for 5 seconds 3-5m 0 5 1 15

Advance Enchant Poison: Apply poison property buff on your weapon causing additional poison type damage to your target. Active Buff Skill.
Skill Requirement: Level5 Enchant Poison
LvL PASSIVE EFFECT
1 Increase Enchant Poison bonus poison damage by +4 and +1 second to Enchant Poison Buff Duration
2 Increase Enchant Poison bonus poison damage by +8 and +2 second to Enchant Poison Buff Duration
3 Increase Enchant Poison bonus poison damage by +12 and +3 second to Enchant Poison Buff Duration
4 Increase Enchant Poison bonus poison damage by +16 and +4 second to Enchant Poison Buff Duration
5 Increase Enchant Poison bonus poison damage by +20 and +5 second to Enchant Poison Buff Duration
 6 Increase Enchant Poison bonus poison damage by +24 and +6 second to Enchant Poison Buff Duration
 7 Increase Enchant Poison bonus poison damage by +28 and +7 second to Enchant Poison Buff Duration
8 Increase Enchant Poison bonus poison damage by +32 and +8 second to Enchant Poison Buff Duration
 9 Increase Enchant Poison bonus poison damage by +36 and +9 second to Enchant Poison Buff Duration
10 Increase Enchant Poison bonus poison damage by +40 and +10 second to Enchant Poison Buff Duration
 
Venom Splasher: unleash a fog of poison to your targets. AoE Active Attack Skill.
Skill Requirement: NONE
LvL Type Damage Range Cast Time Cooldown Delay SP
1 Physical & Poison Enemies around the target will receive 60% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 12
2 Physical & Poison Enemies around the target will receive 70% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 13
3 Physical & Poison Enemies around the target will receive 80% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 14
4 Physical & Poison Enemies around the target will receive 90% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 15
5 Physical & Poison Enemies around the target will receive 100% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 16
6 Physical & Poison Enemies around the target will receive 110% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 17
7 Physical & Poison Enemies around the target will receive 120% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 18
8 Physical & Poison Enemies around the target will receive 130% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 19
9 Physical & Poison Enemies around the target will receive 140% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 20
10 Physical & Poison Enemies around the target will receive 150% Damage. If the target is poisoned, the range will increase by 3m 1.5m 0 0 2.5 21

Poisoned Kunai: Throw a poisoned dagger causing damage and a chance to poison your target. Active Attack and Debuff Skill.
Skill Use Requirement: Consumes 1 Poison Bottle
LvL Type Damage Range Cast Time Cooldown Delay SP
1 Physical & Poison 130% Damage and apply poison status to target. 5m 0 2.5 1 10
2 Physical & Poison 160% Damage and apply poison status to target. 5m 0 2.5 1 15
3 Physical & Poison 190% Damage and apply poison status to target. 5m 0 2.5 1 20
4 Physical & Poison 220% Damage and apply poison status to target. 5m 0 2.5 1 25
5 Physical & Poison 250% Damage and apply poison status to target. 5m 0 2.5 1 30
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