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Ragnarok Mobile Assassin Guide [ALL SKILLS DATA + Stats & Skills Build]

ProtosX

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Ragnarok Mobile is the mobile spin off of the famous and loveable MMORPG Ragnarok Online. Just yesterday the game opened its doors for Pre-Open Beta Test, which means that anyone and everyone who wants to play the game may do so. Please take note that the game is in Chinese Language and the server is in China. However this does not prevent anyone, including players who know nothing about the Chinese language, to learn and enjoy the game. In fact, the game is so easy to understand that even I who also know nothing about Chinese was able to make a long guide. In case you haven’t registered an account, or haven’t downloaded the client, or know nothing at all about the game. Please visit the Ragnarok Mobile Beginners Guide to get you started!

I would like to begin this guide from the moment you step into the stage of becoming a Thief until you reach the Assassin Job Change and a little further. I will discuss a lot of stuff, about skills, builds and gameplay which are all based on my own gameplay, opinion and experience. Please take note that you DO NOT have to follow each step and you can do whatever you like throughout the process as long as it makes you happy. I highly suggest that you yourself try to find the gameplay and build which suits your taste.

March 7, 2017....
A NEW SKILL IS ADDED TO THE ASSASSIN SKILL TREE. This Skill is ONLY for Dagger types and please give me a few hours to test and also to re-establish the dagger build guides. I already updated the Assassin Skill Tree with translated new skill info (Piercing Blades). Please give me a few days to test the new skill. thanks!
 
Table of Contents
-= Page 1 =- 
~Thief Change Job Guide~
~Thief Skills Data~


-= Page 2 =-
~ Assassin Change Job Guide~
~Assassin Skills Data~


-= Page 3 =-
~Poison Element~
~Stat Build Guide~
~Skill Build Guide~

~Leveling Guide~ (WORKING ON IT)
~Equipment Guide~ (WORKING ON IT)


Let's Begin!!!
 
~ THIEF JOB CHANGE GUIDE ~

What to Expect during and after  Thief Job Change
1: You be given 3 questions in which you will answer by selecting either O or X
2:
 Failing to answer correctly will result in restarting the Question and Answer portion.
3: You won’t be able to turn back and select another job/class path after completing the question and answer portion.
4: You will battle monsters after the Question and Answer stage. So please make sure that you bring in some pots and make good use of your First Aid Skill!
5: In case your character dies, please use the rest/sit command after tapping the emoticon button to make your character regenerate HP and SP faster.
6: The Crafted weapon on the beginners guide is much more powerful compared to the weapon reward after completing the Job/Class change quest. So don't hesitate to sell it or whatever you want to do with it. I kept mine as a memento.

Upon reaching Novice Job level 10, you may now perform the Job Change Quest to become a Mage.

After following the Main Quest, the quest tracker should ask you to enter the Job Change Building.

Your character will automatically approach and talk to the GrandNPC which will assist you on the Job Change process.

After completing the conversation with the GrandNPC, please talk to the Assassin NPC inside the Job Change Building.

Accept the quest to proceed.
 
Thief job change bonus stats and skill preview will be shown on the Job preview window. Please tap the confirm button to proceed

Just like any other Job, the employer, in this case it is the Assassin NPC will ask you a few questions (3). You should answer correctly to proceed... and if you are like me, just follow the answers below!
 
 

Please tap the confirm button to proceed with the quest.
 
After killing 3 waves of 3 Tarou's (rates) please push the lever to summon the portal.
 
Exit the arena by stepping into the portal then please proceed to the Assassin NPC.
 
Accept and you should be sent to the Assassin's hall.
 
Please tap the accept button.

~CONGRATULATION! YOU ARE NOW A THIEF!!!~

Please talk to the Assassin NPC to exit the Assassin's hall and please don't ever forget that you have to talk with the GrandNPC and the NPC beside him to get your very first 1 handed sword and unlock your Thief skills!

~ THIEF SKILLS ~
I was kind of disappointed since thief in this version of Ragnarok game does not have a STEAL skill. However, the thief class does indeed have some powerful skills that can deal massive amount of total damage. Poison usage is also learned at an early stage, preparing your thief into the road ahead.
 
 
Mirror Attack: gives a chance to cause a duplicate damage while using dagger/sword type[1][2] weapons. Passive Skill. Skill Requirement: NONE
LvL PASSIVE EFFECT
1
5% Chance to Duplicate Attack Damage
2
10%  Chance to Duplicate Attack Damage
 
3
15%  Chance to Duplicate Attack Damage
 
4
20% Chance to Duplicate Attack Damage
 
5
25%  Chance to Duplicate Attack Damage
 6
30%  Chance to Duplicate Attack Damage
 
 7
35%  Chance to Duplicate Attack Damage
8
40%  Chance to Duplicate Attack Damage
 9
45%  Chance to Duplicate Attack Damage
10
50%  Chance to Duplicate Attack Damage
 
Stab: attack the targets vein and have a chance to slow its movement. Single Target Skill.
Skill Requirement: NONE
LvL Type Damage Range Cast Time Cooldown Delay SP
1
PHYSICAL
110% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 5
2
PHYSICAL
120% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 6
3
PHYSICAL
130% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 7
4
PHYSICAL
140% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 8
5
PHYSICAL
150% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 9
6
PHYSICAL
160% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 10
7
PHYSICAL
170% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 11
8
PHYSICAL
180% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 12
9
PHYSICAL
190% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 13
10
PHYSICAL
200% Physical Damage + 30% Target Movement Reduction for 5 seconds 1.5m 0 2 1 14


 Shadow Mastery: Permanently increase dodge and movement speed. Passive Skill.
Skill Requirement: NONE
LvL PASSIVE EFFECT
1
3% Dodge + 1% Movement Speed
2
6% Dodge + 2% Movement Speed
3
9% Dodge + 3% Movement Speed
4
12% Dodge + 4% Movement Speed
5
15% Dodge + 5% Movement Speed
 6
18% Dodge + 6% Movement Speed
 7
21% Dodge + 7% Movement Speed
8
24% Dodge + 8% Movement Speed
 9
27% Dodge + 9% Movement Speed
10
30% Dodge + 10% Movement Speed
Enchant Poison: Apply poison property buff on your weapon causing additional poison type damage to your target. Active Buff Skill. Skill Requirement: NONE
LvL Type Damage Range Cast Time Cooldown Delay SP
1 Active Buff Apply poison property to weapon for 30 seconds +3% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 25
2 Active Buff Apply poison property to weapon for 60 seconds +4% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 25
3 Active Buff Apply poison property to weapon for 90 seconds +5% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 25
4 Active Buff Apply poison property to weapon for 120 seconds +6% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 25
5 Active Buff Apply poison property to weapon for 150 seconds +7% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 25
6 Active Buff Apply poison property to weapon for 180 seconds +8% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 35
7 Active Buff Apply poison property to weapon for 210 seconds +9% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 35
8 Active Buff Apply poison property to weapon for 240 seconds +10% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 35
9 Active Buff Apply poison property to weapon for 270 seconds +11% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 35
10 Active Buff Apply poison property to weapon for 300 seconds +12% chance on applying Poison Debuff on target when dealing normal attacks, lasting 15 seconds. Target losses 2% MaxHP + 3 every second and cannot regenerate HP and SP naturally while poison debuff is active. Poison debuff effect will stop once the target HP reach a certain point but the poison debuff can still be present and will take effect once the target HP goes past beyond the threshold. Poison Debuff can be stacked 3 times. 0 0 0 1 35
 
Venom Strike: Stab the target with poison type property attack with a chance to double the damage on a poisoned target. Skill Requirement: NONE
LvL Type Damage Range Cast Time Cooldown Delay SP
1 Poison 115% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 13
2 Poison 130% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 16
3 Poison 145% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 19
4 Poison 160% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 22
5 Poison 175% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 25
6 Poison 190% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 28
7 Poison 205% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 31
8 Poison 220% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 34
9 Poison 235% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 37
10 Poison 250% Poison Physical Damage + 100% damage on poisoned target 1.5m 0 0 2 40
Hide: turns invisible for a duration. Active Buff.
Skill Requirement: NONE
LvL Type EFFECT R CT CD Delay SP
1 Buff Hide for 30 seconds -80% Movement speed while hiding 0 0 0 0.3 25
2 Buff Hide for 30 seconds -75% Movement speed while hiding 0 0 0 0.3 25
3 Buff Hide for 30 seconds -70% Movement speed while hiding 0 0 0 0.3 25
4 Buff Hide for 30 seconds -65% Movement speed while hiding 0 0 0 0.3 25
5 Buff Hide for 30 seconds -60% Movement speed while hiding 0 0 0 0.3 25
6 Buff Hide for 30 seconds -55% Movement speed while hiding 0 0 0 0.3 35
7 Buff Hide for 30 seconds -50% Movement speed while hiding 0 0 0 0.3 35
8 Buff Hide for 30 seconds -45% Movement speed while hiding 0 0 0 0.3 35
9 Buff Hide for 30 seconds -40% Movement speed while hiding 0 0 0 0.3 35
10 Buff Hide for 30 seconds -35% Movement speed while hiding 0 0 0 0.3 35
 

Sneak Attack: Deal additional damage on target while hide buff is active.
Skill Requirement: Level 5 Hide
LvL Type Damage Range Cast Time Cooldown Delay SP
1 Physical Deal 115% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 11
2 Physical Deal 130% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 12
3 Physical Deal 145% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 13
4 Physical Deal 160% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 14
5 Physical Deal 175% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 15
6 Physical Deal 190% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 16
7 Physical Deal 205% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 17
8 Physical Deal 220% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 18
9 Physical Deal 235% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 19
10 Physical Deal 250% Physical Damage to target +100% Damage while hiding +3 Seconds Stun. 1.5m 0 0 2 20
 
Detoxify: Remove poison from the target. Cure Skill for Poison Status Only.
Skill Requirement: NONE
LvL Type Damage Range Cast Time Cooldown Delay SP
1 CURE Removes Poison status on target Target 0 25 1 10
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