Lineage Eternal CBT1 Impressions: A Typical Grinding Lineage Game with Twists
Related: Lost Ark VS Lineage Eternal
Compared with Lost Ark, Lineage Eternal doesn't have shining skill effects and its combat (I mean each hack and each blow) doesn't feel that exciting. But Lineage Eternal's end-game is about large scale siege, and too much flashy effects could compromise the performance.
You have to farm EXP and gear for your characters. You can choose 2 starting classes (heroes) from 4 at the very beginning. As you progress, you can gradually unlock other classes. All classes share EXP so you don't have to level up each class separately — definitely good news for those who play multiple classes.
You need to farm gear for your class separately though. In Lineage Eternal, the best gear is from crafting, so like Diablo, you have to repeatedly grind the dungeons and world bosses for materials.
Quest system also has a twist that eases the grinding. There is a type of quest called "urgent quest". By completing urgent quests you can get a large amount of EXP and catch up with other players fast. Besides, many quests can be completed without returning to the quest giver and it greatly shortens the time spent on travel.
There are world events, which are similar to Guild Wars 2' dynamic events. Participating in these open world events can sometimes free you from the dull solo grinding.
In conclusion, the game doesn't have too many contents to play if I have to compare it with Lost Ark again. Lineage Eternal is a typical grinding Lineage game and it's all about killing monsters for gear and fighting siege war. Besides, we will see how 13 classes will be balanced, and how the gear enhancement system and gem system will be balanced.