The long awaited Alpha Playtest of Worlds Adrift
has finally started. Invites were sent a couple of weeks ago on August 23, and those that were lucky enough to be selected can now play the Alpha version of the game. The requirements are rather high (I myself have trouble running it above 20 FPS), but the developers promised to lower them greatly as the development continues.
The Playtest is taking place through the Steam platforms where those invited were able to redeem their keys, and will end tomorrow at 09:00 PDT. The most interesting feature introduced in this test is the Crew system, which should allow friends to play together better.