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Overwatch Guide: How to Counter/Evade Each Hero's Ultimate Ability

Baako

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This guide is originally posted by Overwatch player felicefairy on the Chinese fansite NGA. I think it's good guide for new players and translate it to English.
 
Bastion
Bastion's tank mode is powerful (205 damage per hit) but only lasts 8 seconds. Besides, it takes 1 sec to initiate the tank mode. Bastion usually stays in the back of the team (especially in defense turn), and you can tell when he's using the ultimate ability by listening to the voice. So frontline heroes have enough time to step off Bastion's sight or look for cover, and snipers can judge Bastion's location by listening to his voice, looking for a chance to snipe him. Tank mode grants Bastion additional 150 armors, and that means sniper can still kill Bastion in tank mode if he's not in his full health.
 
D.Va
You can tell D.Va is using Self-Destruct from her speaking. Besides, there's a very obvious visual change on the mech when it's going to go off. You have 5 seconds to react.
 
So D.Va can use Self-Destruct in 3 ways: normal self destruction, boost to mid-air and initiate self destruction (when the mech lands on the ground it explodes), and boost into enemy crowd and initiate self destruction. Remember this and keep your eye opened.
 
Genji
Genji's Dragonblade lasts 8 seconds and deals 120 damage with each cut. He gets enhanced move speed during the 8 secs so it’s not easy for someone to run away in front of Genji. The smartest choice is, when you hear Genji is going to use Dragonblade, to find your teammates. If you are at frontline, try your best to fall back to where the group is. When you know the enemy team has Genji, remember to save your ultimate for Genji.
 
Hanzo
It takes 1 second to shoot the Dragonstrike, or in other words, the dragon appear 1 second after Hanzo press Q button. It deals 125 damage per second and it penetrates all forms of barriers and walls. It’s easy to evade, simply by listening what Hanzo says. You can also tell where the dragon comes from by listening to the dragon roar. Besides, the dragon is pretty slow and it gives you enough time to move away when you see it.
 
Junkrat
It takes 1 second to send out his RIP-Tire. The tire has 100 health itself, it can go to higher place, it can turn, and it deals 600 damage when explodes. However its health drops to 0 (destroyed) it won’t explode.

For most heroes, RIP-Tire can be countered. By listening to Junkrat’s voice you can predict his location and if you happen to be a highly mobile hero, you can easily kill Junkrat when he’s still rolling his tire to find a target. On the other hand, the tire makes big noise and it’s easy to know how far it is. Try to take cover in the corner and avoid stay in the crowd. In pro or semi-pro team, a player may choose to sacrifice himself to protect the others when there’s not possible to escape from the tire.
 
Lucio
Lucio’s Sound Barrier provide 600 points of shield for 5 secs (damage from the enemy will make the shield broken faster). If your DPS is lower than 120, or you are not having your teammates’ support, you shouldn’t waste your bullets shooting at the shield, and instead, you try to avoid direct contact when Lucio’s shield is still on.
  
McCree
It’s not easy to know whether McCree is using Deadeye by listening to his voice unless you are very focused. So usually you choose to predict whether he’s going to use Deadeye and find a cover. But if you do hear the voice of Deadeye and you are not having a good place to hide, you can try to counter Deadeye with Genji’s Deflect, D.Va’s Defense Matrix, or Roadhog Chain Hook.
 
Mei
If you stay in the range of Mei’s Blizzard for 2 seconds, you will be completed frozen and take 97 damage. When you see Mei throws out a snowball you try to predict where it goes and stay 9 yards away from the snowball. If you have teleport-like ability you can evade pretty easily.
 
Update in progress…   
Thank
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