Overwatch Pharah Guide and Tips
Because of Pharah’s exceptional height advantage, it's crucial that you get to grips with every single nook and cranny of every map. Doing so will ensure you know how to reach every choke point quickly, as well as every escape route!
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§ Pharah hangs in the air for all to see, and is completely immobile and vulnerable when using her Ultimate Ability. Get as high up in the air as you can before you trigger this devastating Ability, and also try to use it when you have a few buddies around - the enemy team should be a little more distracted if so.
§ There's a small knockback effect to Pharah's rocket launcher, so keep one eye peeled for enemies standing dangerously close to a ledge. Even if your shots don't land perfectly, there's a chance the blast force will push them over the edge - a kill's a kill! You can also use Concussive Blast if it's off cooldown - a more reliable way of pushing your opponent back.
§ Pharah can take damage from her own rockets, so try to get even a small amount of distance between you and your target when firing. Even your Hover ability can be enough to keep you clear of your own danger!
§ Your Jump Jet skill can be used for all kinds of scenarios. It'll help you escape quickly from deadly close-quarter combat enemies, let you get into a sneaky offensive position, or just assist your team in the final frantic moments of a match, where your opponents are heavily distracted by events on the ground.
§ Good luck pulling this move off, but you can actually use your own rockets to eliminate another Pharah's incoming rockets!
§ We find it much easier to use RMB to control Phara's Hover Ability. Try using this skill after you've used Jump Jet to maintain a pretty epic height advantage over the competition. Just be aware that you move slowly through the air, and so a well-trained defensive team will pick you to pieces rapidly.
§ Prioritise targets with HP shields (not projected barriers) when it comes to firing off Concussive Blast. It does a great jolt of damage against this component of an enemy's health pool.