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Hands-on Preview of Mobile MMORPG MU: Origin

Sacharin

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In last January, Webzen announced that their mobile MMORPG called MU: Origin kicked off closed beta test on the 25th of January. Well the first closed beta ended very early this morning.  Let us go hands on with the upcoming Western version of MU: Origin.


If you're not familiar with this franchise, MU: Origin actually started life as a PC-based MMORPG simply called MU Online (2003), which has done quite well for itself. From there the PC version has had multiple updates, and eventually there was a mobile version of the PC game release in the Asian regions called MU: Origin. After plenty of localization work, we are now looking at a Western release.


This franchise features an interesting leveling system which was also brought over into the mobile version. Every 100 levels your character gains is considered their 'Rebirth'. So your first 100 levels is actually labeled as Rebirth0 Leveler 87 for example. After you pass the 100 level mark in Rebirth0, you'll move into ReBirth1. This goes for every 100 your character levels up. From what I saw, there will be Rebirth0-Rebirth9 available when MU: Origin launches. Essentially this translated into 999 levels for your character to level up to start with.


There's three classes available when you start: Elf (Archer), Dark Knight, and Dark Wizard. All of these are pretty self-explanatory. There's gear and weapons specific for each class, all of which have multiple tiers and grades. You have your standard grading system, which is Normal, Magic, Rare, Epic, and Legendary. Then you have your Tiers (1-9 and higher). Tiers are essentially the level equivalent to the area you're leveling up in. So if you are Rebirth2 Level 88, the gear you'll be using will be in the Tier 3-4 range.
 
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