Here's The Concept Art Of The Elder Scrolls Online's Cyrodiil Keep
Zenimax Online Studio has released some
concept of The Elder Scrolls Online's Cyrodiil keeps. These fortresses are
critical to each side's war efforts and they determine which faction can claim
the throne in Cyrodiil.
"Our designers worked with engineers to build a framework that could support the design goals—features like destructible keep walls, siege weapons, and large numbers of player characters on-screen had to be considered from both a technology and design standpoint," the developer said.
The traditional multi-floor constructions were considered but not used. "We always wanted an outer and inner keep (a facet of multi-stage fights), and we liked the idea of the battle getting tougher for the attacker the further they progressed, so we moved to a single-floor approach but provided locations in the inner keep where defenders can gain height advantage and rain down spells and arrows on the invaders."
The mechanics that you have to defeat powerful NPCs to claim the keep was also disapproved. "A few iterations later, we came to our current system, where the attackers need to bust into the keep and occupy two flagged locations for a period of time to gain control of it, all the while facing down the defenders trying to drive them out," Zenimax explained.
The developer also shared the design
concept of the economy aspect, strategies and more. You can read the long blog
post to learn more.