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Recommendation of Economical Minions





The Hearthstone Closed Beta has released for one week. For those fortunate enough friends to get a beta key, it’s incredibly expensive to get whole card packs without dropping a dime in game stone. There’s been frustration at this fact, and rightfully so, but while we wait for Blizzard to consider adjusting the numbers on prices, rewards and daily quests, there are some great options in the neutral minion pool to help tide us over. Today, we’ll look at some great pickups.

Homing Chicken

This Lucky Chicken let you draw three cards at the start of your turn. All you need to do is destroy it and draw three random cards. It’s an indispensable minion for rush attack, or you can reserve them for high mana turn. Most importantly it just costs one mana.

Leper Gnome

Annoying Leper Gnome, which be known as best 1 round minion card, has great performance in rush attack. one mana cost, 2/1 and deal 2 damage to the enemy hero when it is expired. As an one mana minion, Leper Gnome can deal 2-6 damage easily. Most importantly, it makes up the vacancy in first round. Rogue, Hunter, Shaman and Priest should pay more attention on this little Gnome.

Acidic Swamp Ooze

This creature’s specific niche rests in its ability to destroy enemy weapons. If it does that upon entry, it’s an amazing card at two mana. That said, if you’re playing a caster, or someone who in general does not run weapons, Acidic Swamp Ooze is still not terrible per se, at 3/2. Regardless, you’ll want to keep it in mind if you’re planning to play a friend running a Warrior, Rogue, Shaman or Hunter deck in specific. Worth nothing, this is another good aggressive deck card, mostly because it hits reasonably hard for a turn two drop.

Mukla’s Big Brother

So strong! And only six Mana?! I think this short introduction has already showed his formidable force. Look at all these 10/10 minions. Mountain Giant costs 12 and Sea Giant costs 12. This six mana without any restrict minion is perfect for Priest ability. Firstly, if you give it a shield to add 3 health, then Divine Spirit it which double a minion’s health, after that, cast an Inner fire and Fade which changes its attack to be equal to its health and gives it Taunt. Can you imagine at least 26/26 taunt minion in front of your face. What a nightmare.

Ironbeak Owl

If you’re looking for a counter to pesky early game creatures with unique abilities, Ironbeak Owl is an amazing answer. This bird’s in the expert pack, meaning it’ll cost you 80 Arcane Dust to craft two copies, but once you have access it, dealing with early game divine shield, or other abilities that allow card draw or buffing will be a lot simpler. He’s also a 2/1 for 2. That’s not great, but it’s not a bad deal at all to get a silence and a creature in one card.

Razorfen Hunter/Murloc TideHunter

If you’re running an early game style aggressive deck, both of these cards are amazing, at least for the moment. Murloc Tidehunter is a 2/1 for two that summons a 1/1 Murloc upon entering the battlefield. Similarly, Razorfen Hunter is a 2/3 that also summons a 1/1. These cards are absolutely fodder for spells like Consecration and Holy Nova, and expect to see them come out as soon as possible if your opponent has access to them. That said, in the early going, you’ll be able to put a lot of pressure on the board. If they don’t have a good area of effect spell, your dominance will snowball, allowing you to crush them.

These cards won’t necessarily win you the game, but they make good early to mid game cards because they’re mana efficient, provide a potentially valuable service, and their stats aren’t too grating. Give them a look, see what works, and hopefully you’ll find your decks performing better in no time without significant monetary investment.







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