Home > F2P >

Mage Spell Combo Deck Building Guide

By Cabulous on 0 0

Hearthstone Cards for Mage deck building

Hearthstone: Heroes of Warcraft is an enchanting game with simple rules. It is easy enough that everyone can grasp the core gameplay, if you are neither familiar with World of Warcraft series nor collectable card games. No matter casting spells or wielding swords, as a Hearthstone player, you can simply active the game, build your deck and begin the battle.

Deck discussion never ends. This article shares a Spell Deck with every detail you should know. Hopefully it will be help.

Strategy

This set of Deck is focusing on disabling, countering spells of opponent and the minions with spell skills in early and mid game.

Deck Building

Hearthstone 1 Mana Cost Cards for Mage deck building, Arcane Blast, Arcane Missiles, Ice Lance, Mana Wyrm and Mirror Image

Click to check the original one

1 Mana Cost Cards
Arcane Blast *2 (Deal 1 damage. Draw a card.)
Arcane Missiles *2 (Shoot 3 missiles at random enemies for 1 damage each.)
Ice Lance *2 (Freeze a character. If it was already Frozen deal 4 damage instead.)
Mana Wyrm *2 (Whenever you cast a spell, gain +1 Attack.)
Mirror Image *2 (Summon two 0/1 minions with Taunt.)

Arcane Blast is a decent choice, mainly aiming to draw a new card. When the opponent's minions with low health are lying on the board, finish them with Arcane Blast and hero's spell.

Arcane Missiles is for killing minions. With random effects, it hits hero occasionally. The damage is substantial with only 1 point mana consuming.

Ice Lance freezes the target for one turn. Make full use of it to freeze the powerful enemy so you have one turn break to fight back. The freezing effect is way better than 4 damages, unless you are facing a must-kill minion or a dying hero. Remember, Ice Lance is able to freeze hero as well to counter the deck focusing on equipments.

The synergistic effect is decent between Mana Wyrm and other spell cards. With high health, Wyrm survives longer than other minions with similar effects. Summon Wyrm once you get this card and strengthen its effect with Spell Power. Take care; the opponent will do everything to destroy it once you put it on board.

Mirror Image is a spell card, invoking two 0/1 minions with Taunt. Mirror Image summon timing is important like after Hellfire and Immolate, damaging all characters. At the same time, it works pretty well with Knife Juggler as well. Knife Juggler will deal 1 damage to a random enemy when you play a minion.

Hearthstone 2 Mana Cost Cards  for Mage deck building, Arcane Explosion, Bloodmage Thalnos, Mana Addict, Mana Wraith and Sorcerer's Apprentice

Click to check the original one

2 Mana Cost Cards
Arcane Explosion *2 (Deal 1 damage to all enemies.)
Bloodmage Thalnos (Spell Power +1/ Deathrattle: Draw a card.)
Mana Addict *2 (Whenever you cast a spell, gain +3 Attack this turn.)
Mana Wraith *2 (ALL minions costs (1) more.)
Sorcerer's Apprentice *2 (Your spells cost (1) less.)

Arcane Explosion is a typical AOE removal spell. Comparing to other AOE cards, it consumes merely 2 mana and synergizes well with Spell Power. It works perfect especially facing Imp Master and Violet Teacher.
Imp Master: At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp.
Violet Teacher: Whenever you cast a spell, summon a 1/1 Violet Apprentice.

Bloodmage Thalnos gains +1 Spell Power for your hero and draw a card when active. Remember, Mirror Image protects Bloodmage well in case of need. To draw a card, order Bloodmage to exchange health with the enemy or even kill him with your hero's spell.

The tactic of Mana Addict is similar to Mana Wyrm with 1 more mana cost. It will gain +3 damage for current turn only, making tons of damage in one turn with low-cost spell and Spell Power. It's sure to be the target of your opponent. Protect Mana Addict with the combo of Ice Lance, Mirror Image and Bloodmage. This 4-card combo works perfect in this deck.

Mana Wraith will rise 1 point of mana cost against your opponent, prohibiting him to summon minions, especially useful during early game. Prevent Mana Wraith from dying at all costs. The opponent hero will fail to summon over-powerful legendary cards like Deathwing, which costs 10 mana. 2 Mana Wraith will keep Alextraza (cost 9 mana) and Lord Jaraxxus (cost 9 mana) from summoning.

Sorcerer's Apprentice lowers the cost of mana with 1 point, resulting in free cost for a bunch of 1 mana consuming cards. With Mana Addict and Mana Wyrm, this combo will be overwhelming.

Hearthstone 3 Mana Cost Cards  for Mage deck building, Arcane Intellect and Dalaran Mage.

Click to check the original one

3 Mana Cost Cards
Arcane Intellect *2 (Draw 2 cards.)
Dalaran Mage *2 (Spell Power +1)

Arcane Intellect refuels cards in hand to play and the mana consuming is decent at the same time. Cooperating with Sorcerer's Apprentice, you can nuke the enemy and finish them in one turn.

Different from other squishy mages, Dalaran Mage is tough with 4 healths and won't be killed by Wrath and Hellfire. Since it enhances Spell Power, it will work well with low-cost spell cards, making them more effective at low cost.
Wrath: Choose One - Deal 3 damage; or Deal 1 damage and draw a card.
Hellfire: Deal 3 damage to ALL characters.

Hearthstone 4 Mana Cost Cards  for Mage deck building, Polymorph.

Click to check the original one

4 Mana Cost Cards
Polymorph *2 (Transform a minion into a 1/1 Sheep.)

It's a removal card with impressive effect. Keep it for enemy's legendary minions, or the one with Taunt and Divine Shield. Morph the minion to a 1/1 sheep, simply finish it with hero's spell.

Hearthstone 5 Mana Cost Cards  for Mage deck building, Blizzard, Fireball and Gadgetzan Auctioneer

Click to check the original one

5 Mana Cost Cards
Blizzard *2 (Deal 2 damage to all enemy minions and Freeze them.)
Fireball *2 (Deal 6 damage.)
Gadgetzan Auctioneer (When you cast a spell, draw a card.)

Blizzard is able to remove low-health minions and freeze the high-health at the same time. Synergize with Dalaran Mage's Spell Power enhancement, the AOE effects will be boosted significantly. Finish the minion with Ice Lance (4 damage) when necessary.

Fireball is an alternative option of Polymorph. During late game, Fireball is decent to kill powerful minions and finish the hero when Polymorph is out of stock.

Gadgetzan Auctioneer synergizes perfectly with Sorcerer's Apprentice. You can get a full hand of cards with their abilities by casting low-cost spells. It works better with Mana Wyrm and Mana Addict.

Conclusion

Personally, it's a perfect disabling deck. It counters the opponent with low-cost disabling spells and makes full use of mana during early and mid game. As a disabling deck, it's capable of nuking enemies in late game. However, the weakness of this deck is obvious as well. The late game nuke combo depends too much on Mana Wyrm and Mana Addict. Meanwhile, all minions' health are relative low and easy to be killed. It's vital to team up the combo (Mana Wyrm + Mana Addict + Low-mana-cost + Low-cost spells) as soon as possible.

  

Related Articles / Hearthstone Hub / More Games Here
· Mage: Beatdown and Control Deck New!
· Card discussion: Mana Wyrm Combos for Mage Upvote!
· BlizzCon 2013 Recap for Hearthstone New!
· [BlizzCon] Fireside Chat Panel Highlights New!
· Cklajch's Mage Burning Deck With Big Cards Upvote!
· Official Blog: Helpful Hearthstone Deck Building Hints
· [Video] Budget Mage Deck

TAGS:

Hearthstone, Hearthstone Mage Deck Building, Hearthstone Guide, Hearthstone Combo, Hearthstone Mage

You Might Also Like

WRITER INFO

Cabulous

POSTS:0

COMMENTS:0

Related Game

TOP 10 ARTICLES

NEW MMOs 2P

Hearth2P

Dota2P